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Devlog
1.4.4: The Quality Presentation Update (aka The Are We There Yet? Update)
August 16, 2023
by
cubee
8
Main Changes: Added a boss health bar. Added the sun and moon to the sky, now you can tell roughly what the time is. Added particles for damaging mobs and breaking tiles. ( Suggestion: Yeggplant ) Add...
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1.4.3: Weapon updates, armour, and performance improvements, oh my! (The NEW final final update!)
December 19, 2022
by
cubee
3
Potential breaking change: Please let me know if you find any weird mob behaviour or crashes, as I’ve made significant changes to how that code works. Suggestions from OblivionAXiS on Lexaloffle: Wa...
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1.4.2b: A couple of bugfixes and a use for campfires
September 15, 2022
by
cubee
1
Changes: Some more token optimisations. (8147 tokens) Silver Brick is now actually a block. (oops) Fixed platform placement being broken. I was checking the target tile before offsetting it instead of...
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